uname -a

Zeta Reticuli Gameworks

We are a software and game development company founded in 2023 in cecil county, MD. We currently have two active game projects: homicidium and element 115

homicidium has a strong focus on realistic ballistics while also being a fast paced shooter in spirit of doom. I have actively been taking real word ballistics data collected myself from a multitude of firearms and calibers. Using said data to create the Advanced ballistics engine for homicidium. This ballistics engine will be open sourced when complete for the world to have open access to real-time/fast paced gaming capabale realistic ballistics simulation.

element 115 is an open world game built on the idea of an alien from the Zeta Reticuli system crash landing on earth. You must first escape Area S2, then use stealth and your abilities to get your craft functional again in anyway possible to return home. This has been put on pause until homicidium gets completed.

Game Engines

Currently using godot engine for our games. We have experience with unreal and did not like the direction unreal 5 was going so decided to look at other options. With our love of open source and the extensibility of godot, it was an obvious choice.